Introduction to Digital Technology & Computer Science

From my first job using an electronic till to my first electronic typewriter, pager and mobile phone; ongoing development of my software, internet and computer programming skills … my knowledge and skills have been an invaluable asset in the workplace and at home.  In today’s fast moving technological world, I very much recommend students keep their digital skills up to date.  Even better, why not learn how to code and learn the science behind digital systems?  I have no doubt the digital knowledge and skills you learn will be useful to you in many aspects of your life!  Deborah Fitzsimmons

*SCROLL DOWN to view a summary of some of the main specifications available at GCSE Level.  Use the subject key notes cursor drop down and > to access all Digital Technology & Computer Science topics!  Links to the next 3 pages also available at the bottom of the page.

CCEA GCSE (A*-G) Digital Technology 2017
UNIT 1 
Digital Technology Compulsory ROUTE A Multimedia & ROUTE B Programming
(External Written Examination) 30%
UNIT  2 Digital Authoring Concepts ROUTE A (External Written Examination) 40%
UNIT 3 Digital Authoring Practice ROUTE A (Controlled Assessment) 30%
UNIT 4 Digital Development Concepts ROUTE B (External Written Examination) 40%
UNIT 5 Digital Development Practice ROUTE B (Controlled Assessment) 30%
SPEC LINK 2017 Updated 2019

OCR GCSE (9-1) Computer Science 2020
J277/01:
Computer systems (External Written Paper) 50%
J277/02: Computational thinking, algorithms and
programming (External Written Paper) 50%
SPEC LINK 2020

AQA GCSE (9-1) Computer Science 2016 *Updated 2020
Paper 1: 
Computational Thinking & Problem Solving (External Written Paper) 50%
Paper 2: Written Assessment (External Written Paper) 50%
Programming Project (Not assessed, but knowledge can be applied in written examination)
SPEC LINK 2016

WJEC GCSE (A*-G)  Digital Technology 2020 SPEC LINK 2020
UNIT 1: 
The Digital World (on-screen examination) 40%
UNIT 2: Digital Practices (non-exam assessment) 40%
UNIT 3: Communicating in the Digital World (non-exam assessment) 20%
WJEC GCSE (A*-G) Computer Science 2017 SPEC LINK 2017 Updated 2019
UNIT 1:
Understanding Computer Science (external written examination) 50%
UNIT 2: Computational Thinking & Programming (on-screen examination) 30%
UNIT 3: Software Development (non-exam assessment) 20%
EDUQAS GCSE (9-1) Computer Science 2020 SPEC LINK 2016 Updated 2019
Component 1:
Understanding Computer Science (written examination) 50%
Component 2: Computer Programming (on-screen examination) 50%

PEARSON Edexcel GCSE (9-1) Computer Science 2020 SPEC LINK 
Component 1:
Principles of Computer Science (External Written Examination) 50%
Component 2: Application of Computational Thinking (External Written Examination) 50%
PEARSON Edexcel i-GCSE (9-1) Computer Science 2017 SPEC LINK
Paper 1:
Principles of Computer Science (External Written Examination) 50%
Paper 2: Application of Computational Thinking (External Written Examination) 50%

PEARSON BTEC Firsts Information & Creative Technology 2015 Total 240 GLH
Mandatory Units: 
The Online World, Technology Systems, A Digital Portfolio (90 GLH)
Optional Units (30 GHL per unit): Creating Digital Animation, Digital Audio, Digital Graphics, Digital Video, Mobile APPS Development, Spreadsheet Development, Database Development
Computer Networks
Optional Units (60 GHL per unit):
SPEC LINK